In this chapter, we are going to compile a well known Flash Game: Angry Birds! Follow these steps to create and protect your Flash project.
You can use the Project_Packer_Workshop files to exercise the procedure!
•Start Project Packer. You will see this screen:
•Click on the button add file(s), you will see a dialog-box, where you can select the SWF-file.
•Select your Flash-file 'angry-birds.swf'. You will see the file with full path in the file-list:
•Don't change these options! The correct options are:
oFlash Support: Standard Flash Support (Standard Flash Compiler). This is always your first option!
oRestore to: Current Directory
oRun selected File enabled
oExtract Files in Virtual Zone enabled
•Click on the selected SWF file to mark it as 'run file'.
•Click on the button: Build Archive. You can select the destination medium and the type of archive you like: PPA (Project Packer Archive file) or EXE (standalone EXE file). You will see this dialog if the operation was successful:
•Click on the OK button
Now, you have a compiled and protected Flash project, compiled with the Standard Flash Compiler: